1943: The Battle of Midway is an absolute classic arcade shooter game released by Capcom in 1987 and converted by Probe to the Commodore Amiga, Atari ST, Amstrad CPC, Commodore 64, ZX Spectrum home-computers. The game was also released for the Nintendo NES and NEC PC-Engine/Turbografx consoles.
Review
STORY / GAMEPLAY The game is the sequel to the arcade smash 1942 and has you once again fighting over the oceans during the Second World War. The game is set in the Pacific Theater of World War II, off the coast of the Midway Islands. The goal is to attack the Japanese Air Fleet that bombed the American Aircraft Carrier, destroy all Japanese Air and Sea forces, fly through 16 tough levels, make your way to the Japanese battleship Yamato and destroy it. The gameplay is a typical bird's-eye bottom-to-top shoot 'em up. You must shoot anything that moves and avoid being hit by enemy projectiles. Same story, same action as its predecessor actually. It is difficult to progress though, as it is hard to avoid the enemy fire and (once again) due to its somewhat loose controls.
GRAPHICS / SOUND The ZX Spectrum conversion offers some nice details though the gameplay area is shown in two colors only! Nevertheless, the sprites move quite fast on screen and the scrolling doesn't seem to suffer much during gameplay (note that the relevant Amstrad CPC version plays quite sluggish due to low framerates). The game's sound is quite poor, featuring a few typical sound effects but no in-game music or any main-menu music theme.
CPU: Z80 @ 3.5 MHz MEMORY: 16 KB / 48 KB / 128 KB GRAPHICS: Video output is through an RF modulator and was designed for use with contemporary portable television sets, for a simple colour graphic display. Features a palette of 15 shades: seven colours at two levels of brightness each, plus black. The image resolution is 256x192 with the same colour limitations. SOUND: Early models (48k) had sound output through a beeper on the machine itself. This is capable of producing one channel with 10 octaves. Late models (128k) fetured a three-channel audio via the AY-3-8912 chip, MIDI compatibility